All employees have unique stats for speed, strength, culture, charisma, and vigor.In between the shop opening you can choose a character and leave the restaurant, the game then turns into a 3D village where you can go around to interact and buy.Characters working together will improve their bond which increases stats and their effectiveness.End-of-day breakdown with money earned, overall rank, employee wages, and customer/menu breakdown.Emoticons pop up above customers’ heads to display the mood.The general game loop is customers come in and you assign servers to them and get their meals and drinks within a time limit and get paid.The autoplay button can be used whenever you want.The menu can be edited, set the signature dish, and see info on all unlocked dishes.Full staff roster management where you set which character does which role and can be changed at the start of every day. ![]()
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